![]() Your orbiting planet is really small and you'll cover it entirely with your hand while trying to move it around. Right now it takes too long to get any of the cool stuff and even the stronger weapons aren't that satisfying for the time you have to grind for them.Īnd my worst gripe with the game are the controls. I upgraded a missile launcher for a lot of money, but it went from dealing 3 damage per shot to 3.5, which didn't feel like it was doing more damage. The game offers upgrade packs and coin doublers, but I kinda wish it was a premium game with balanced content upgrade costs. Although upgrades are expensive, they feel almost insulting. ![]() Turrets have various effects - they shoot fast, slow, in spreading patterns, home on enemies, explode, slow them down, etc - and you can upgrade them. You start with a small planet and a basic turret, rotating around. The planet is tough to control, your weaponry is unreliable, and progression is extremely slow, I didn't enjoy TurretZ much. Defeat that boss, and you get to the next level, which is almost identical to the previous one. You have a planet in the middle of the screen with a whole lot of enemies around, and the planet rotates while auto-firing with various weapons, after you defeat a bunch of enemies, a boss appears. I'm not sure which of these genres this game is supposed to be, but it isn't very fun. TurretZ is a weird mix between twin stick shooter, idle game and tower defense.
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